Looks like a good mod. I hate how the vanilla materials offer almost nothing in the way of actual protection. A mech attack with some breachers pretty much guarantees that you’ll be fighting inside your colony.
Could you put the material modifiers and build cost in the workshop page?
I thought about making it available in several gradients, like 2x, 4x. But this 6x works really well because you have to plan ahead well. You can’t just replace a door without having to make a lot of new blocks. It would be too easy and therefore op at lower variants, I think
devilsteel mod
Looks like a good mod. I hate how the vanilla materials offer almost nothing in the way of actual protection. A mech attack with some breachers pretty much guarantees that you’ll be fighting inside your colony.
Could you put the material modifiers and build cost in the workshop page?
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I thought about making it available in several gradients, like 2x, 4x. But this 6x works really well because you have to plan ahead well. You can’t just replace a door without having to make a lot of new blocks. It would be too easy and therefore op at lower variants, I think
I have updated the stats to include more details
This exactly! I was surprised to find out that steel walls were worse than granite. Even granite walls feel weak mid to late game
deleted by creator