Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

  • @[email protected]
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    2911 months ago

    The Outer Worlds… Hyped so much for it… Even snorting through my nose at the outer wilds… Thinking they use to similar name just clicks

    Now the outer wilds is one of my favorite games of all time. And the outer world is currently sat in my steam library with less than 10 hours. Just couldn’t engage me.

    • arglebargle
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      1011 months ago

      How did they manage to take many of the elements that could make a good game and just make it… forgettable? I played it to the end, because I like walking around shooting things. I think that is about it.

      • @[email protected]
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        311 months ago

        Quite literally the best description of it. I enjoyed it. I played it through 1.5 times. I’ll probably never touch it again.

        When the only thing I remember fondly of it is “It’s not the best choice… it’s spacer’s choice!”… eh. I think they tried to be Fallout in Space but failed because of imperfect mechanics and (of all things) not taking itself seriously enough. I’m waiting for slapstick when I see a brand advertised as “we suck, buy us”.

      • @[email protected]
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        211 months ago

        I can’t quite explain it either but it felt like the devs were totally unfamiliar with the engine and its capabilities. It felt like a very polished fanproject rather than a full fledged Obsidian title.