• missingno
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    418 hours ago

    How would you even go about classifying this? It sounds like you’re saying games aren’t allowed to be too fun.

    • @[email protected]
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      117 hours ago

      Like I said in this and the branch below it, many games, balatro included, include game and visual design that evoke psychological experiments and concepts that are basically the foundation of slot machines and the like.

      And these are the same concepts people deride when we call them loot boxes (but not gacha for some reason).

      • @Squirrelanna
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        13 hours ago

        The difference is one is manipulating a continuous flow of money out of your wallet and you pay once for Balatro to get the same rush without getting psychofinancially milked for the CHANCE at a hit of dopamine before you pay again for the privilege.

      • missingno
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        417 hours ago

        I don’t understand what you’re talking about. Balatro does not contain loot boxes/gacha. In a world where so many modern AAA games are exploiting all kinds of shady dark patterns, Balatro took off by not doing any of that shit. It’s just a sincerely fun game, and it sounds like you’re literally just complaining that it’s too fun and that should somehow be policed.