• 50gp
      link
      fedilink
      4
      edit-2
      1 year ago

      they have no reason to allow you to do that, and you dont need nfts for that either

        • @[email protected]
          link
          fedilink
          English
          1
          edit-2
          1 year ago

          Yeah and they only make bank because they sit in the middle of the transactions as the trusted third party.

          The only way to possibly make NFTs work for Steam would be for them to also start up a side business of “SteamCoin” currency, because the only way to offload the enormous costs of running a blockchain network at scale is to have miners and nodes running the network for their own gains.

          And even then, they’d lose autonomy over their own business and it would likely be slower in terms of transactions per second for normal customers.

          It’s a losing proposition pretty much all around. The only way that an existing company with an adequately equipped IT department would transition to this is if they were forced to by law…and I don’t see that happening ever.

    • @[email protected]
      link
      fedilink
      English
      11 year ago

      They most certainly do not allow buyers to do that. And again, this is already happening with existing technology, and much more efficient and secure.

        • @[email protected]
          link
          fedilink
          English
          11 year ago

          There’s no business incentive to allow a second-hand digital games market, and there’s no regulation to force them to provide one. It’s pretty much that simple.

          NFTs won’t solve this, and even if there was a mandated way to sell “used” digital games (a concept that’s actually pretty bizarre when you think about it) it would not be through NFTs or block chain, because the underlying technology is slow and costs a shit ton to run. Unless you’re producing a coin on the side, there’s also no simple mechanism to offload the costs of running it.