• @[email protected]
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    121 year ago

    It was very feature-rich. Literally everything discord offeres, but better implemented, and every feature was customizable - the in-game overlay being the one I remember most fondly. In addition to a VOIP indicator like discord has, it had a text-chat overlay too that my guild used a lot. We were spread out over multiple games, but we all had one unified in-game guild chat thanks to Xfire. You could resize and reposition everything in the overlay, and could set a keybind to toggle whether your mouse and such could interact with the chat windows or just click through it to interact with the game. It was clean as fuck.

    VOIP quality was outstanding. UI in general was customizable and also clean as fuck.

    It had a built in screen recorder.

    Everything was intuitive to use and easy to use.

    It was just really, REALLY high quality all around.

    Hope it makes a comeback.

    • @[email protected]
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      81 year ago

      What wasn’t feature-rich was the chat, just plain text, no emoticons or rich text or anything. Absolutely loved it.

      • @[email protected]
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        21 year ago

        It did a really good job of putting the stuff you actually want on screen, while staying the hell out of the game’s way!

      • yukichigai
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        21 year ago

        Agreed. Cutesy emotes are great when you aren’t trying to concentrate on multiple other things at the same time. When I’m mid-game the only chat I read needs to be static and non-moving.