@[email protected]M to [email protected]English • 1 year agoBaldur's Gate 3 has ruined Starfield for mewww.pcgamer.commessage-square47fedilinkarrow-up1178cross-posted to: [email protected]
arrow-up1138external-linkBaldur's Gate 3 has ruined Starfield for mewww.pcgamer.com@[email protected]M to [email protected]English • 1 year agomessage-square47fedilinkcross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish4•1 year agoDoes the c in crpg even matter? Arent all video game action rpgs crpgs?
minus-squareShurimallinkfedilink2•1 year agoGenerally the term cRPG is used for specifically tabletop RPG-s adapted to digital realm. Action RPG-s take those classical RPG concepts and adapt them to a first- or third-person action game—basically Doom with leveling systems.
minus-square@[email protected]linkfedilinkEnglish2•1 year agoNo it isn’t. CRPGs are the original Fallout games as well.
minus-square@[email protected]linkfedilinkEnglish1•1 year agoI had heard that the original Fallout/Wasteland was based on GURPS.
minus-square@[email protected]linkfedilinkEnglish1•1 year agoWasteland was not. Fallout was going to be but was denied the rights because of the violence in the game. They created thier own SPECiAL system.
minus-square@[email protected]linkfedilinkEnglish1•1 year agoCRPG isn’t necessarily based on tabletop. It’s moreso the isometric, point and click style
Does the c in crpg even matter? Arent all video game action rpgs crpgs?
Generally the term cRPG is used for specifically tabletop RPG-s adapted to digital realm. Action RPG-s take those classical RPG concepts and adapt them to a first- or third-person action game—basically Doom with leveling systems.
No it isn’t. CRPGs are the original Fallout games as well.
I had heard that the original Fallout/Wasteland was based on GURPS.
Wasteland was not.
Fallout was going to be but was denied the rights because of the violence in the game. They created thier own SPECiAL system.
All I heard was a BURP.
CRPG isn’t necessarily based on tabletop. It’s moreso the isometric, point and click style