Fees of up to $0.20 per install threaten to upend large chunks of the industry.

    • sebinspace
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      371 year ago

      Had been looking at it for awhile. Installed it this morning.

      Even supports C#.

        • sebinspace
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          41 year ago

          Having documentation that’s always in flux, I don’t know that I would recommend Godot to new users, but I’ve been doing this for fifteen years, and after awhile, you develop a sense of what general direction to look in when things aren’t working as expected.

    • Jaysyn
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      81 year ago

      I think the only reason not to use Godot now is console support.

      • @[email protected]
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        11 year ago

        Godot mentions on the website that they partner with publishers for console support, so it’s theoretically possible. It’s not like indie devs working with Unity are getting their hands on Dev kits anyway.