Why virtual reality makes a lot of us sick, and what we can do about it.

  • @[email protected]
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    161 year ago

    That seems high to me as well. Obviously this is anecdotal, but I’ve introduced probably 20 friends/family members to VR and none of them have had issues with motion sickness.

    • @[email protected]
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      341 year ago

      Simulation sickness is real, and more common than most gamers (a population that tends to self-select for people without that trait) think. This prevalence doesn’t surprise me at all. It’s not severe for everyone. You might not notice if a friend had it, except that they might play fewer video games with you. (They might not, some people are fine unless in full VR.) People aren’t generally keen on going “You know that thing that you like doing and that I’ve seen 5-year-olds do on the internet? I can’t do it, it makes me vom.” It doesn’t exactly feel cool.

      • @[email protected]
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        61 year ago

        That’s a true statement. They might just be macho, or they might be just sparing your feelings about a really expensive device you own. I know it made me nauseous, but I didn’t say anything because my buddy was excited and spent a lot of money on it. It’s not like I have to play it forever… it’s just that one time.

        • @[email protected]
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          21 year ago

          Mine’s so bad I can’t even play FPSs without getting sick, but being very open about that means I hear from a lot of people with less severe systems who will power through their nausea for short sessions with friends to avoid embarassment, which is why I think the way I do.