stopthatgirl7 to [email protected] • 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.commessage-square274fedilinkarrow-up1749arrow-down128file-textcross-posted to: [email protected][email protected]
arrow-up1721arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7 to [email protected] • 1 year agomessage-square274fedilinkfile-textcross-posted to: [email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish9•1 year agoOutside of that news article, I have literally never seen a single VR game use a virtual nose.
minus-square@[email protected]linkfedilinkEnglish4•1 year agoEagle Flight uses it, but it is a beak instead of a nose.
Outside of that news article, I have literally never seen a single VR game use a virtual nose.
Eagle Flight uses it, but it is a beak instead of a nose.
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