Flying Squid to [email protected]English • 1 year agoMicrosoft Needs So Much Power to Train AI That It's Considering Small Nuclear Reactorsfuturism.commessage-square389fedilinkarrow-up11.16Kcross-posted to: [email protected]
arrow-up11.13Kexternal-linkMicrosoft Needs So Much Power to Train AI That It's Considering Small Nuclear Reactorsfuturism.comFlying Squid to [email protected]English • 1 year agomessage-square389fedilinkcross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish182•1 year agoA corporation running a nuclear reactor to train AIs might just be the most cyberpunk news headline I’ve ever seen.
minus-squareZILtoid1991linkfedilink33•1 year agoThis gave me an idea for some level design I might want to use in a video game.
minus-square@[email protected]linkfedilinkEnglish7•1 year agoI’d play that, the fact that you’d include this content sounds dope
minus-squareZILtoid1991linkfedilink3•1 year agoI just like element-based levels in video games. Even water levels. Some even can present some time-based challenges, like saving a nuclear reactor from meltdown, or retrieving something from an area like that.
A corporation running a nuclear reactor to train AIs might just be the most cyberpunk news headline I’ve ever seen.
This gave me an idea for some level design I might want to use in a video game.
I’d play that, the fact that you’d include this content sounds dope
I just like element-based levels in video games. Even water levels. Some even can present some time-based challenges, like saving a nuclear reactor from meltdown, or retrieving something from an area like that.
I wanna play your game lol
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