Dragon’s Lair

  • @[email protected]
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    141 year ago

    The mechanics of that game were more like a very fast choose your own adventure than the traditional move joystick left, spaceship go left mechanics.

    Because the graphics were coming off a laser disk, they didn’t generate on the spot. There were predetermined outcomes to every move.

    When people figured this out, information started to collect in the magazines, and the game became beatable.

    • guyrocket
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      1 year ago

      This is correct. I remember getting patterns from a magazine.

      Also, there are flashes on-screen that could guide you if you are quick enough.

      ETA: Just watched a walkthrough of this game. I’ve never seen the ending before today! I’m certain horny teenager me would have just loved to see the princess’s huge nipples.