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    101 year ago

    DM: I have good news and bad news.

    Player: give me the good news.

    DM: We’re naming a new PC race after you.

    • @[email protected]
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      1 year ago

      Personally, I’m fond of healing potions, when used in lieu of common sense after the fact, posting a risk of addiction (likewise, arcane healing spells) as a cautionary lesson to would-be murder-hobos dabbling in meta-dickery at the table. 🤘🏼

      So, this is very on-brand for me, as well. 🤩🍿

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        21 year ago

        would-be murder-hobos dabbling in meta-dickery at the table.

        DM: Oh, so we’re meta-gaming now? Is that why you keep executing my quest-givers and plot-leads? Hold my ale.

        But seriously, as a DM I’m chill with some meta-ness if it fits the “rule of cool” and doesn’t break the game or story into unusable pieces. Then again, my style is heavily improvised so they can’t break much in the way of grand plans (there aren’t any). Besides, I can always call down some deity and rewrite physics to my liking, so the risk is basically nil.