Finally some good news! I’ve been waiting for quite a while for such a ruling.

Edit: Seems this cites an article from 2012, I didn’t notice that (and it’s still news to me). Though there’s still hope that it’ll happen, EU is slow, but usually eventually gets shit done.

  • sunbunman
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    37 months ago

    My problem is traditional consumer friendly sales model for digital games are already on the back foot. This ruling only works to dissuade any new or existing Devs from persuing that model over one with microtransaction.

    If anything I want this method of purchasing digital content to be pushed further into any game with purchasable in game items to even the playing field.

    • @[email protected]
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      27 months ago

      This is an important observation; slowly, it becomes better for EA releasing their next singleplayer adventure to restructure: The base is “free”, and then you can buy passes to access the singleplayer world as microtransactions that are not easily transferred.

      A lot of RMT content is not easy for a court to define resellability of; think things like orbs that increase a weapon’s stats through a one-time forging process. We don’t want to make that a safer vending process for publishers than full games.

    • @[email protected]
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      27 months ago

      I agree that microtransactions and loot boxes in gaming need regulation as well. Hopefully this is a step towards that.