@[email protected]M to [email protected]English • 10 months agoDev behind massive Skyrim multiplayer mod turns their hands to Starfield, gives up because "this game is f***ing trash," uploads everything for someone else to finishwww.gamesradar.commessage-square126fedilinkarrow-up1777
arrow-up1745external-linkDev behind massive Skyrim multiplayer mod turns their hands to Starfield, gives up because "this game is f***ing trash," uploads everything for someone else to finishwww.gamesradar.com@[email protected]M to [email protected]English • 10 months agomessage-square126fedilink
minus-square@[email protected]linkfedilinkEnglish10•10 months agoI mean a huge (really huge) number of game engines ultimately draw lineage from Quake. It’s either Quake or Unreal.
minus-square@[email protected]linkfedilinkEnglish2•10 months agoNobody is denying that but the claim that Source2 is at its core just Quake 1 is just insane.
minus-squareCethinlinkfedilinkEnglish-1•10 months agoI agree that is insane. It’s also insane to say the Creation Engine is GameBryo. It isn’t. They just need to invest more to update it further.
minus-square@[email protected]linkfedilinkEnglish0•edit-210 months agoStarfield contains much idTech7 code, so by the logic of certain individuals Starfield is basically Quake1 just because there is some heritage…
I mean a huge (really huge) number of game engines ultimately draw lineage from Quake. It’s either Quake or Unreal.
Nobody is denying that but the claim that Source2 is at its core just Quake 1 is just insane.
I agree that is insane. It’s also insane to say the Creation Engine is GameBryo. It isn’t. They just need to invest more to update it further.
Starfield contains much idTech7 code, so by the logic of certain individuals Starfield is basically Quake1 just because there is some heritage…