The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.

  • @[email protected]
    link
    fedilink
    English
    -1
    edit-2
    1 year ago

    So if I share that book with 50 friends over the course of the year that’s not taking income, but if it copy it 50 times and share it in a day it is? I could also sell it to my friends or even rent it out to them, that’s all money in My pocket and legal, until I copy it instead.

      • @[email protected]
        link
        fedilink
        English
        2
        edit-2
        1 year ago

        “renting” it is still taking money from the author even if the damage is physically limited to one item.

        I do see where you’re coming from, but not necessarily. If my friend has zero interest in ever buying said book (or can’t afford to) and would never become a paying customer, there is no downside to sharing a copy. In fact, if they like the book enough, they may even become incentivized to buy themselves a copy or look into the author’s other work legitimately when they otherwise wouldn’t have.

        This is how/why I pirate most games. I don’t have the type of pocket money to spend on games I don’t know I’ll love, so I pirate them first. If they’re good enough, I’ll buy the actual game on steam later. Spider-Man, Baldur’s Gate 3, Cassette Beasts, etc. are all games I plan to buy when I can afford to. And I can promise I never would have bought Slime Rancher 2 if I hadn’t pirated the first one at some point and enjoyed it.