stopthatgirl7 to [email protected] • 11 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.commessage-square85fedilinkarrow-up1277file-text
arrow-up1268external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7 to [email protected] • 11 months agomessage-square85fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareFlashMobOfOnelinkfedilinkEnglish2•11 months agoAh, my mistake. I thought it meant ‘top-down’ perspective.
But BG3 isn’t isometric?
Ah, my mistake. I thought it meant ‘top-down’ perspective.