Everyone in the emulation scene can breathe a sigh of relief.

  • @[email protected]
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    99 months ago

    I mean, small developers who set up a money-making pateron based on an emulator for a currently sold system, without providing a way to pull your own system info or games from carts (and is therefore heavily reliant on piracy of things currently being sold by the parent company to run) is basically screwed, but this isn’t news, and pretty much every other emu dev would run away screaming from such a setup.

    They really put themselves in this boat, but since that money-making pateron is a thing, they’re probably wiping those tears with dollar bills.

    • @[email protected]
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      79 months ago

      The primary source for legal precedent is Sony vs Bleem.

      I mean, small developers

      Just like you told your girlfriend the other night, size doesn’t matter

      who set up a money-making pateron based on an emulator for a currently sold system,

      Bleem was a commercial product to emulate Sony Playstations that came out while the PS1 was still active.

      without providing a way to pull your own system info or games from carts (and is therefore heavily reliant on piracy of things currently being sold by the parent company to run)

      As long as they aren’t giving details on how to rip the games (which, funny enough, would be the dumper) they are in the same grey zone as system BIOSes and the like

      is basically screwed, but this isn’t news, and pretty much every other emu dev would run away screaming from such a setup.

      There are other nintendo switch emulators. And emulators like RPCS3 very much were active while their target consoles were actively sold.