Provided the 60hz monitors still work who cares…if they do some arbitrary bullshit to prevent stuff from not working just because profit, then get fucked. I personally don’t care about their certification or claims.
Open source is the best. That doesn’t mean the recommendation to move off 60hz isn’t profit motivated. Especially when driving displays at over 60hz means selling more graphics cards since your older one may not go far beyond 60.
The first commercially available variable refresh monitor came out like a decade ago, needing expensive bespoke hardware to drive it. Now? We are at a point we are reaching commodity level costs. And yet we still have piles and piles of bottom tier and crap tier products being shoved onto the market.
Sooner or later, the machines and production lines for making those monitors will need overhaul, and at that point - it would 100% make sense to just go to variable refresh.
The reality is, the benefactor is you - if you get a GPU upgrade: You get more frames. If you don’t, variable refresh can still provide a smoother better game experience. This is especially true as frame generation, and upscaling techniques have gotten extremely good in the last few years.
you don’t need to upgrade the GPU to benefit
I want to spell that out clearly: AMD doesn’t need you to buy a new GPU to benefit. NVIDIA doesn’t either. But it also means, if you buy a new monitor that is variable refresh today - when you upgrade your GPU, you get to really take advantage.
Where my perspective comes from
I did the monitor upgrade before a GPU upgrade a few years ago. Variable refresh is king. HDR when the content supports it is amazing - provided the monitor has decent HDR support (low end monitors… don’t).
Given that I had my previous multi-monitor set up for over a decade, and went through 3 system builds with it - Your monitor is something that is going to hang around, and have more impact on your overall experience than you realize. Same with the keyboard and mouse. Unironically the part that you can likely get away with cheaping out the most on in your first build is… the GPU. Decent CPU will last a good 5-6 years at least these days. So get a decent monitor, get good peripherals - those will hang around when you upgrade the GPU. Then start that CPU - GPU - GPU upgrade cycle where it’s CPU, then GPU, then GPU, then back to the CPU. The reality is, once you have a base system - storage carries over, PSU can cycle over a build, the case can be reused.
So I guess what I am saying is: Spend the money on the things liable to hang around the longest. It will lead to a better overall experience.
Provided the 60hz monitors still work who cares…if they do some arbitrary bullshit to prevent stuff from not working just because profit, then get fucked. I personally don’t care about their certification or claims.
Freesync is open source, so wouldn’t be profit motivated.
Open source is the best. That doesn’t mean the recommendation to move off 60hz isn’t profit motivated. Especially when driving displays at over 60hz means selling more graphics cards since your older one may not go far beyond 60.
In a round about way? Maybe. But no.
The first commercially available variable refresh monitor came out like a decade ago, needing expensive bespoke hardware to drive it. Now? We are at a point we are reaching commodity level costs. And yet we still have piles and piles of bottom tier and crap tier products being shoved onto the market.
Sooner or later, the machines and production lines for making those monitors will need overhaul, and at that point - it would 100% make sense to just go to variable refresh.
The reality is, the benefactor is you - if you get a GPU upgrade: You get more frames. If you don’t, variable refresh can still provide a smoother better game experience. This is especially true as frame generation, and upscaling techniques have gotten extremely good in the last few years.
you don’t need to upgrade the GPU to benefit
I want to spell that out clearly: AMD doesn’t need you to buy a new GPU to benefit. NVIDIA doesn’t either. But it also means, if you buy a new monitor that is variable refresh today - when you upgrade your GPU, you get to really take advantage.
Where my perspective comes from
I did the monitor upgrade before a GPU upgrade a few years ago. Variable refresh is king. HDR when the content supports it is amazing - provided the monitor has decent HDR support (low end monitors… don’t).
Given that I had my previous multi-monitor set up for over a decade, and went through 3 system builds with it - Your monitor is something that is going to hang around, and have more impact on your overall experience than you realize. Same with the keyboard and mouse. Unironically the part that you can likely get away with cheaping out the most on in your first build is… the GPU. Decent CPU will last a good 5-6 years at least these days. So get a decent monitor, get good peripherals - those will hang around when you upgrade the GPU. Then start that CPU - GPU - GPU upgrade cycle where it’s CPU, then GPU, then GPU, then back to the CPU. The reality is, once you have a base system - storage carries over, PSU can cycle over a build, the case can be reused.
So I guess what I am saying is: Spend the money on the things liable to hang around the longest. It will lead to a better overall experience.
That’s a good point, but freesync also isn’t mandatory to use I thought? Couldn’t you still use vsync for 120hz and lower?
I’d prefer screen tearing over the delay vsync causes.
People can just patch it