Warner Bros. Discovery is telling developers it plans to start “retiring” games published by its Adult Swim Games label, game makers who worked with the publisher tell Polygon. At least three games are under threat of being removed from Steam and other digital stores, with the fate of other games published by Adult Swim unclear.

The media conglomerate’s planned removal of those games echoes cuts from its film and television business; Warner Bros. Discovery infamously scrapped plans to release nearly complete movies Batgirl and Coyote vs. Acme, and removed multiple series from its streaming services. If Warner Bros. does go through with plans to delist Adult Swim’s games from Steam and digital console stores, 18 or more games could be affected.

News of the Warner Bros. plan to potentially pull Adult Swim’s games from Steam and the PlayStation Store was first reported by developer Owen Reedy, who released puzzle-adventure game Small Radios Big Televisions through the label in 2016. Reedy said on X Tuesday the game was being “retired” by Adult Swim Games’ owner. He responded to the company’s decision by making the Windows PC version of Small Radios Big Televisions available to download for free from his studio’s website.

  • @[email protected]
    link
    fedilink
    English
    89 months ago

    You can make copies of physical media. Disk imaging isn’t some archaic sorcery lost to time, you know.

    • @[email protected]
      link
      fedilink
      English
      49 months ago

      Well, you can make copies of digital media too.

      Sure, there’s DRM, but it doesn’t matter whether it’s digital or physical in that instance, DRM can be added either way.

      • @[email protected]
        link
        fedilink
        English
        29 months ago

        It is far easier to make an iso work than to crack a compiled program open and edit out its securities, and anybody who says otherwise has no idea what they’re talking about.

          • @[email protected]
            link
            fedilink
            English
            2
            edit-2
            9 months ago

            Because it in its entirety can be run with a disk reader and associated hardware. At most it might ask for a license code, but otherwise any physical game or video that needs online connection via a proprietary app is just a digital good with extra steps.

            • @[email protected]
              link
              fedilink
              English
              39 months ago

              So the issue is about having DRM, not whether it’s sold on physical media or not. Digital games don’t necessarily need to have DRM either.

              • @[email protected]
                link
                fedilink
                English
                29 months ago

                How’s this for digital rights management: Warner Bros is erasing games from online retailers entirely. Which they cannot do with physical media.

                You must have forgotten where you even were.

                • @[email protected]
                  link
                  fedilink
                  English
                  5
                  edit-2
                  9 months ago

                  And if you have the game downloaded, you still have the files. Just as much as you have a disk.

                  On the other hand, disks stop being produced far sooner than digital games stop being sold/hosted.

                  • @[email protected]
                    link
                    fedilink
                    English
                    29 months ago

                    If you download the game through a client or other proprietary software then in all likelyhood it does not function without that client. Meaning you don’t have the game. You have a fragment of the game.