• @[email protected]
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    01 year ago

    I’m asking you how the creator of the piece of media can tell the difference, because they can’t.

    If I make a chair, and someone steals it, I’m down a chair. If I make a chair and someone doesn’t buy it, I still have the chair. There’s a difference to the creator here that isn’t there with digital media. That’s why piracy and theft are not the same thing.

    • @[email protected]
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      1 year ago

      I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are.

      You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing.

      edit: and the answer to how a creator would tell the difference is between the incomes of the two events, one with piracy, another without.