@[email protected] to RPGMemes @ttrpg.networkEnglish • 8 months agoJesse bringing geometry to the tablettrpg.networkmessage-square28fedilinkarrow-up1346
arrow-up1346imageJesse bringing geometry to the tablettrpg.network@[email protected] to RPGMemes @ttrpg.networkEnglish • 8 months agomessage-square28fedilink
minus-square@[email protected]linkfedilink13•8 months agoGenerally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat. I also generally prefer more structure and strict rules for things though.
Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat.
I also generally prefer more structure and strict rules for things though.