• Fubarberry
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    fedilink
    English
    138 months ago

    It’s interesting playing indie games and seeing how a small or solo team can put out great experiences.

    I kinda feel that a better pipeline for triple A games might be to start with small teams making indie scale games, and the ones that play test great can then get the triple A treatment to add art, music, dialog, additional content, etc. Games that fall short can maybe be released as “indie games” (game genre, obviously not indie published).