In TF2, players cannot completely disable the hats. It takes a server operator employing mods or plugins to disable them. The equity was there. It ended with CS:GO.
As well, even if a player could opt out of seeing them, it doesn’t change the fact that the game was built around the gambling and still impacts other players you interact with.
There are some non-competitive games I think handle cosmetic-only micro transactions well (ex: Last Epoch). But I don’t try to fool myself that it doesn’t impact development or gameplay.
And in TF2, where disabling skins is a console command away? Frankly surprised there’s no similar option in GO/2.
In TF2, players cannot completely disable the hats. It takes a server operator employing mods or plugins to disable them. The equity was there. It ended with CS:GO.
As well, even if a player could opt out of seeing them, it doesn’t change the fact that the game was built around the gambling and still impacts other players you interact with.
There are some non-competitive games I think handle cosmetic-only micro transactions well (ex: Last Epoch). But I don’t try to fool myself that it doesn’t impact development or gameplay.