it’s the same system that was in the first game they just let idiots buy a thing to skip the mechanic. Unless you think this future implementation of micro transactions affected the past.
It’s not the same system. It’s new code, built and tuned for the current version of the game. And it’s literally impossible for it not to be affected by the knowledge that microtransactions were going to exist.
But let’s play make believe that it was theoretically possible for any microtransaction to not be actively malicious. Lying about it would still make everyone involved a bad person.
it’s the same system that was in the first game they just let idiots buy a thing to skip the mechanic. Unless you think this future implementation of micro transactions affected the past.
It’s not the same system. It’s new code, built and tuned for the current version of the game. And it’s literally impossible for it not to be affected by the knowledge that microtransactions were going to exist.
But let’s play make believe that it was theoretically possible for any microtransaction to not be actively malicious. Lying about it would still make everyone involved a bad person.
The first game had a built in eternal ferrystone when it saw most of its success.
In no way is paying 3$ for every ferrystone except 5 the same as an eternal ferrystone.