• @[email protected]
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    17 months ago

    Why are you seriously doing anything that requires you to operate on the lowest level? What possible reason does a great mage have investigating a lowly flame cantrip? Why is a skilled thief trying to pick the lock on a child’s toy? The things set at dc 10 are things you out grow once you reach your first class level.

    • @[email protected]
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      7 months ago

      I’m not sure why there would be a lock on a child’s toy, but if there was, going by the table in the handbook, it would probably be closer to a 5 than a 10. A great mage would investigate something far beneath them if it helped their party advance their goals and they were the most likely to be able to do it. Just like someone who’s a great liar would have a far easier time convincing a naive person of the lie. It happens. They wouldn’t choose to not speak to that person just because they’re too easy to convince. And it’s why of course you’re more likely to succeed at something you’re good at, so I have no idea how you came to the conclusion you did about D&D’s skill checks.

      • @[email protected]
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        7 months ago

        Because those aren’t challenges you put towards an adventuring party. There is a level of scaling that you must implement to keep a game even vaguely interesting, if i put something so banal in front of any decent player they’d keep moving and look for the real hook.

        • @[email protected]
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          27 months ago

          So to be clear, if you get skill checks that your character is too good at, it’s because the DM sucks, but if you play this other system where you can have skill challenges that are impossible to fail, that’s because the system is better than D&D? I’m sorry, but you make no sense. I think we’re done here. I think I know why you found D&D to be the worst RPG system you’ve ever played.