They’re saying this will take more than 2 months. They’re upset because it effectively undoes a lot of their work, which sucks, but that was always going to be the case unless bethesda went out of their way like a year ago to tell them what was coming. And remember, these guys aren’t even in the creator club or in any way communicating with Bethesda. I just think it’s a little unreasonable to be so independent while expecting Bethesda to anticipate their very specific needs.
I wish Bethesda did and maybe I’m being too generous but idk. Just not really sure I am 100% sympathetic to their plight here.
Like I said in my edit, I’m not entirely defending Bethesda here. I’m just trying to look at this case specifically and not let their entire history color it, as difficult as that may be. FOLON is somewhat turning this into a blame game, where I don’t think anyone’s really at fault except arguably Bethesda in that specific case.
Even with all of that in mind, Bethesda should have been in better communication with modders. There’s no doubt here. They are critical part of the overall success and staying power of their games.
From a business/PR standpoint, Bethesda missed a great opportunity to regain some rapport with the community post-Starfield
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No, this is a bad idea because it makes too much sense.
It would’ve shaved one month off their currently undetermined new release date it sounds like.
They’re saying this will take more than 2 months. They’re upset because it effectively undoes a lot of their work, which sucks, but that was always going to be the case unless bethesda went out of their way like a year ago to tell them what was coming. And remember, these guys aren’t even in the creator club or in any way communicating with Bethesda. I just think it’s a little unreasonable to be so independent while expecting Bethesda to anticipate their very specific needs.
I wish Bethesda did and maybe I’m being too generous but idk. Just not really sure I am 100% sympathetic to their plight here.
Or they could just keep the legacy endpoints intact while still adding new features.
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Like I said in my edit, I’m not entirely defending Bethesda here. I’m just trying to look at this case specifically and not let their entire history color it, as difficult as that may be. FOLON is somewhat turning this into a blame game, where I don’t think anyone’s really at fault except arguably Bethesda in that specific case.
Even with all of that in mind, Bethesda should have been in better communication with modders. There’s no doubt here. They are critical part of the overall success and staying power of their games.
From a business/PR standpoint, Bethesda missed a great opportunity to regain some rapport with the community post-Starfield