@[email protected] to [email protected]English • 7 months agoMeta spent $4.3 billion on its VR division in three months, and made checks figures $440 million in returnwww.pcgamer.commessage-square93fedilinkarrow-up1440
arrow-up1440external-linkMeta spent $4.3 billion on its VR division in three months, and made checks figures $440 million in returnwww.pcgamer.com@[email protected] to [email protected]English • 7 months agomessage-square93fedilink
minus-square@[email protected]linkfedilinkEnglish29•edit-27 months agoAs others have said, the implication in this article’s title is silly… Surely an r&d phase start easily explains this What I’m curious about is how you spend that much money in such little time? Was that money actually spent or just committed?
minus-squareNoSpiritAnimallinkfedilinkEnglish8•7 months ago$1900 per second is a hell of a burn rate for anything outside the US military
minus-square@[email protected]linkfedilinkEnglish2•7 months agoindeed… you’d expect big bucks on the D part… new factory, going for mass production, etc… and even then, you can only build so fast
As others have said, the implication in this article’s title is silly… Surely an r&d phase start easily explains this
What I’m curious about is how you spend that much money in such little time? Was that money actually spent or just committed?
$1900 per second is a hell of a burn rate for anything outside the US military
indeed… you’d expect big bucks on the D part… new factory, going for mass production, etc… and even then, you can only build so fast