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I can’t believe a paid OS needs a tool like this. Here’s a GUI tool called OFGB (Oh Frick Go Back) to remove all the ads in Windows 11. It’s understandable if a free OS or app needs ad support, but this is just crazy github.com/xM4ddy/OFGB

[Screenshot Of a GUI Tool To Removes Ads From Various Places Around Windows 11]

    • yeehaw
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      592 months ago

      Thanks for putting this idea forward to the industry.

    • dinckel
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      362 months ago

      EA games have done it already, since early 2000s. Practically any EA BIG game has in-game ads for real brands, all over the overworld billboards

    • Liz
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      282 months ago

      NBA 2K has had ads in it for a while, though I can’t remember if they’re specifically in the loading screen or not.

        • @[email protected]
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          2 months ago

          I mean there does have to be something there and while I prefer charities, fake companies or promoting your own products, if they’re not targeted and realistic so you see eg. Ethiad ads while playing as City I don’t think that’s too bad… But on loading screens, menu screens or as popups gtfo, even if it’s your own product

    • @[email protected]
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      52 months ago

      Just dont look at Ubisoft. 💀

      Ad/promotion appeared in offline games whenever you opened the map…

    • @[email protected]
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      2 months ago

      https://finalfantasyxv.fandom.com/wiki/Cup_Noodles

      They also had a bunch of Coleman camping gear as a major feature of the game.

      As ad placement went, I thought it was kinda charming and cute. More like a goofy Superbowl ad than an obnoxious “BUY ME NOW!!!” splash screen or pop-up insert. But I’m glad the latest FF7 Remakes didn’t continue this trend.

    • @[email protected]
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      12 months ago

      Makes me wonder how many seconds till they realise the users won’t be able to tell if the game is still loading or it’s just monetised delay. Bonus points if a user finds out, lobbies to get it banned and then they just include bullshit extra processing to justify it.

      The future looks so bright.

      • @[email protected]
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        12 months ago

        If its a pc game people will just find a way to turn that off and tell everyone else how to do it.

        • @[email protected]
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          12 months ago

          You can turn off stuff that the programmers allow you to through a settings menu (that they wrote), configuration files (that they make their program to read) or fiddling 3rd party stuff that it’s using (like your driver settings, external libraries, etc.).

          Similarly to how GTA V’s (could be GTA Online) extreme loading time was caused by a very inefficient way of loading data. Users couldn’t change the algorithm themselves; they could investigate what was going on, but the developers were the only ones being able to actually change it to a recommended version.

          Obviously the story is a bit different with an open source code which you can compile for yourself.