• dindonmasker
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    287 months ago

    I personally want more physics simulations. I always loved 2D falling sand games where everything reacted with each other and after a long time not having games with those mechanics i found noita and i can’t stop playing it. As much for the game loop then for the game’s falling sand engine.

      • dindonmasker
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        17 months ago

        I played around with OEcake and it’s newer form phyziostudiopro before wich seems similar and i greatly enjoyed it! I’ll give this one a try.

      • @[email protected]
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        47 months ago

        I’m 200 hours in with no wins! It’s the first game that’s really grabbed me since I transitioned away from flatscreen gaming to VR a few years back.

    • @[email protected]
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      47 months ago

      Same. I want more physics, more depth to character dialogue, more animations, etc. High res graphics are just the tip of the iceberg when it comes to making games feel immersive. At this point a bunch of older games feel newer or more modern to me because they actually include this stuff.

    • @[email protected]
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      7 months ago

      Numpty Physics, Box Stacker(Fdroid) or Neverputt are all pretty fun.

      PowderToy is excellent as mentioned above.

    • @[email protected]
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      27 months ago

      I really thought that’s where it was all headed. After the release of battlefield bad company, where they introduced a game engine that can destroy whole buildings, I really had hope for the future.

      I imagined games where you can just build and destroy entire cities.