• @Drewelite
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    191 month ago

    Totally get where you’re coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn’t a zero-sum game. Despite what the internet would have you believe.

    • @[email protected]
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      fedilink
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      91 month ago

      This is true. However, even as a young person I remember the times where a game being released meant it was done, and if it was butchered, that was that. There was no second chance for the studio because the community absolutely wouldn’t trust them.

      Now, that’s standard. Every AAA game is just assumed to basically be barely functional until 6+ months post launch. People have to say “why would you buy a game day one?” as if it’s a ridiculous notion to want to purchase a product that has been released onto a market. That sucks. It sucks that something that used to be a fun hobby is now a seedy grey market full of vitriole.