The Picard ManeuverM to [email protected] • 6 months agoThey keep digging that hole deeperlemmy.worldmessage-square85fedilinkarrow-up1839
arrow-up1839imageThey keep digging that hole deeperlemmy.worldThe Picard ManeuverM to [email protected] • 6 months agomessage-square85fedilink
minus-square@[email protected]linkfedilinkCymraeg19•edit-26 months agoQuaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.
minus-square@[email protected]linkfedilink4•6 months agoIirc, using quaternions for rotations let’s you avoid “gimbal locking”.
Quaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.
Iirc, using quaternions for rotations let’s you avoid “gimbal locking”.