The Picard ManeuverM to [email protected] • 25 days agoThey keep digging that hole deeperlemmy.worldmessage-square86fedilinkarrow-up1838
arrow-up1838imageThey keep digging that hole deeperlemmy.worldThe Picard ManeuverM to [email protected] • 25 days agomessage-square86fedilink
minus-square@[email protected]linkfedilinkCymraeg19•edit-225 days agoQuaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.
minus-square@[email protected]linkfedilink4•24 days agoIirc, using quaternions for rotations let’s you avoid “gimbal locking”.
Quaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.
Iirc, using quaternions for rotations let’s you avoid “gimbal locking”.