@[email protected]M to [email protected]English • 6 months agoTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.commessage-square82fedilinkarrow-up1141
arrow-up1141external-linkTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.com@[email protected]M to [email protected]English • 6 months agomessage-square82fedilink
minus-square@[email protected]linkfedilinkEnglish5•edit-26 months ago That’s why Starfield fails so hard, they had to actually come up with new ideas for once. I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent. If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine
I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent.
If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine
A space sim, running on an engine from the Oblivion.