As for the possibilities in Hardy’s future, he says of the rumored Mad Max: The Wasteland George Miller project, “I don’t think that’s happening.”
As for the possibilities in Hardy’s future, he says of the rumored Mad Max: The Wasteland George Miller project, “I don’t think that’s happening.”
Maybe it’s for the best. Furisoa was alright, but it did have the distinct feeling of an attempt to start a cinematic universe. It was the first Mad Max movie to be so directly tied with the continuity and canon of the preceding movie. That is a very different feeling than the loosely connected, sort of folk tale feeling the other movies had in relation to each other.
This new Wasteland movie sounds, just by the short description, like it would have been like Furisoa with a tight connection to the other movies. I don’t think Mad Max needs to become that.
If they want to go that way, maybe a TV series, with bigger character development arcs and worldbuilding.
I would hope no one gets this idea. Mad Max is at its best with bold impressions and hints and implications of worldbuilding, without entirely giving away its hand. I appreciate glimpses that make me wonder, I don’t need a light shined in every crevice.
Similarly, I like Max himself as a semi-mythical figure. He’s Robin Hood or something. The stories around him usually agree on major aspects, but the details and timelines can get muddled between stories.
I think a detailed TV show would just strip all that mystique away. You might say “then don’t make it centered on Max”, and I would say- then it shouldn’t be explicitly in the Mad Max setting. Make a post apocalyptic TV that pulls from Mad Max but isn’t constrained by it, and doesn’t affect it.
I totally agree. I feel like this is why Mad Max works. And why Fury Road was possible.
There is a MadMax game from awhile back that fleshes out a lot of the world and characters, and it was fantastic.
The game was well put together (if a little repetitive), but my point is that the more content gets made that is specifically trying to make a cohesive canon, the more Mad Max loses the folk tale flavor while gaining a “cinematic universe” feel. One game on it’s own tying into Fury Road won’t do it completely, but if the game was part of a successful franchising of the Mad Max Fury Road (because Fury Road represents the nexus of a reboot here) brand, then it would contribute.
It is nice to have things in media that just exist without being stretched out and milked dry.
in the right hands it could be an amazing video game
yeah mad max might be more appropriate for a video game, with its emphasis on action and minimalist plot.
There is already a great max max game…
It already is…
wow you’re right! single player, rated 9/10 on steam
Yeah, I finally played it recently. As much of a world as they built it still manages to feel mysterious. And the gameplay is brutal on the ground and in the car.
I thought Furiosa was excellent, but it filled in enough details of this version of the Wasteland that I don’t want to see it revisited. Would be excited if Miller has another self-contained story he wants to make in a different time and place of the Mad Max mythology with all new characters, but I suspect WB is not willing to take that risk. If MM doesn’t draw in audience for a Wasteland-verse of connected stories, they’ll just axe it.