• @[email protected]
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    56 months ago

    I see that design as choosing a tool for the job then. Top down is pretty niche but a valid point, first and third prison shooters though most pc players are going to use a mouse and keyboard.

    I remember there was some 3rd party controller where you could hot swap the position of the analog and dpad, I always thought that would be a bigger deal in terms of accessibility.

    • @[email protected]
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      16 months ago

      Idk. Proper analog movement is a pretty big deal nowadays, especially with third person games.

      Mouse aim is still superior but honestly it’s getting better with controllers, gyro and tweakable dead zones/sensitivity really help.

      I’m really happy that Sony and others are making accessible controllers that are highly customizable.