2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.

  • @PenisWenisGenius
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    6 months ago

    X4 is one that I couldn’t figure out. There aren’t a lot of ways to make passive income and the entry barriers to get to participate in anything cool seem extremely high. I’m not grinding quests, in the starter ship, making beans until I can buy a space station for example. $30k quests that only pop up sometimes and 1800 credit profit from trading isn’t even close to good enough for that. I ragequit when I bought an affordable cargo ship, found that I could do NOTHING with it to gain passive income, grinded manual money making methods for another few hours and then got bored of it.

    I expected this to be a spaceship game where I could tell npcs what to do instead of do all the stuff myself. Perhaps it becomes a management game instead of a grind game eventually, but I don’t have the patience to play to that point. Starfield at least has fun gunplay.

    • @[email protected]
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      6 months ago

      What? X is all about the passive income and telling NPCs what to do. You play long enough to afford a cheap cargo runner as a second ship, put an AI pilot in it, and tell them to run trade routes in the background while you do whatever you find fun. Your income snowballs from there as you buy more and bigger ships and unlock better trading automation, then becomes ridiculous once you start building stations and producing entire supply chains yourself.

      I say this as someone who also bounced off X4, because even with all that and time compression it still takes ages to get to the fun endgame stuff I actually enjoy.