I wouldn’t say Metroid and Castlevania merging into the name of a new genre label is quite the same as expecting every game with the word “Soul” in the title to be a souls-like.
Rogue has a similar problem sure, but I don’t think it’s at the point of expecting every game using the word to be a Rogue-like. Recent example 40k: Rogue Trader.
Active player counts on launch is a metric that is undoubtedly used to judge the game and potentially is tied to dev bonuses. Like obsidian and fallout new Vegas.
I don’t see any corporation being above artificially inflating any of their numbers.
I’ve noticed that when confronted regarding an error or mistake people on Lemmy double down about half the time.
Why? Why not just stay silent? Why not edit your comment? Why not admit you made a boo-boo? Why not delete your comment? Why not just ignore my comment and pretend nobody ever called you out?
All these choices and you went with doubling down. Makes no sense whatsoever.
But in the end didn’t mind people buying it under a false pretence as long as sales are up.
Its a bit odd if a genre can have a monopoly on a word which has been used throughout games involving any magic or mysticism since the 80’s
Welcome to semiotics. You can work with it or struggle through it. There is no third option.
Right cause the same thing didn’t happen to Metroivanias and Rougelikes.
Popular use and association will make souls into the next one of them. Directly in the name or not that is the label that’s sticking.
I wouldn’t say Metroid and Castlevania merging into the name of a new genre label is quite the same as expecting every game with the word “Soul” in the title to be a souls-like.
Rogue has a similar problem sure, but I don’t think it’s at the point of expecting every game using the word to be a Rogue-like. Recent example 40k: Rogue Trader.
“Soulframe, the new free-to-play multiplayer fantasy RPG in development at Digital Extremes…” (emphasis mine).
I get that there’s knock-on monetization, but - come on - it’s literally the first sentence of the article.
Active player counts on launch is a metric that is undoubtedly used to judge the game and potentially is tied to dev bonuses. Like obsidian and fallout new Vegas.
I don’t see any corporation being above artificially inflating any of their numbers.
I’ve noticed that when confronted regarding an error or mistake people on Lemmy double down about half the time.
Why? Why not just stay silent? Why not edit your comment? Why not admit you made a boo-boo? Why not delete your comment? Why not just ignore my comment and pretend nobody ever called you out?
All these choices and you went with doubling down. Makes no sense whatsoever.
I agonized over it but in the end decided the upvotes under the false pretence were acceptable. 😏
Ok, so that explains keeping the original comment up.
That’s not what baffles me. You knew you were wrong, I called you out, and then you tried to justify it to me despite knowing you were wrong.
Why would you do that? You defended a statement you knew was wrong. Why would you defend a position you didn’t believe in?
You are being overly technical and misleading the point I was making. I keep forgetting how autistic Lemmy can be.
I’m making fun of the creative director from the article by lying and still raking in the upvotes from the people that didn’t look into it.
Like the people that will go into the game thinking it’s a souls game. The ones that will just click download without looking it up. Get it… 🙄
Also if you expect every interaction on the internet to be honest and above board than boy do I have a bridge to sell you.
Why is it too much to ask you to be honest and above board?
Why does me asking for people to actually mean what they say make me “autistic”?
Because the person you’re responding to is a fucking moron.
That’s the answer, it’s not that deep.
YOU WENT WITH DOUBLING DOWN!!!
I don’t know what that means, sorry, just seemed like a fun comment train to start. 🤣