• @[email protected]
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    182 months ago

    Baffling that they canceled the project when the target audience for such a game is so hungry for something other than an EA product.

    I woulda thought that Paradox would have the right stuff to do a Sims-esque game considering their experience with character driven emergent storytelling in Crusader Kings.

    • @[email protected]
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      102 months ago

      I have to imagine the game was a disaster for them to abandon it like they did. Given what Cities Skylines 2 was like at release, their standards must be in the basement.

      • @[email protected]
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        42 months ago

        Right,

        It seems like they realized with Cities Skylines 2 that their QA and overall output quality had to be higher and Life By You’s state must have been in such a position that they weren’t confident they could turn it around.

        Ultimately, they need to do some good-will gesture around CS2 in order to gain the trust of the sim audience again and I don’t think it should be that difficult for them to course correct that game (though how they market it and get it in people’s hands is another question…)

    • @Taiatari
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      22 months ago

      They have all they need. We can only speculate why the fuck they stopped it.