Another article that highlighs inherent flaws in the American legal system. How can this potentially be an actual lawsuit? How can “journalists” even entertain reporting on this?

Honestly I’m just posting to laugh at my fellow lemmings responses and watch see how the plaintiff is roasted for not gitting gud.

But, there is a real conversation here around continued ignorance of game development and the value of difficult games as a value proposition. Afterall, the person attempting to sue from did choose to purchase the games willingly knowing they’re not for scrub casuals like themselves.

What do you all think, is difficulty gating content a real issue? Should dev’s have some kind of legal requirement to appease players that can spec a build properly? Is it Thursday and I’m just looking for some easy laughs at a morons expense?

  • @[email protected]
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    5 months ago

    Buy game that is wildly known to be too difficult for some. Made by studio known for making games too difficult for some.

    Throws a fit and sues studio.

    Yeah, that sounds like a skill issue.

    Edit: It gets worse.

    The player references not only Elden Ring but also Bloodborne in this regard. He says that game director Hidetaka Miyazaki cut a large chunk of Bloodborne out of the game. This was revealed in an interview where Miyazaki discussed players transforming into a beast. The player believes that this transformation feature is in Bloodborne but wasn’t ever added to the playable game.

    https://nexushub.co.za/nexus/elden-ring-player-sues-from-software-over-difficult-and-inaccessible-game.html

    This person is just plain mentally challenged. And I don’t mean that as an insult. Shit, that’s actually sad.

    • @[email protected]
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      35 months ago

      The player believes that this transformation feature is in Bloodborne but wasn’t ever added to the playable game.

      Uhh… What? It was added in the DLC with the Beast’s Embrace rune. Equip that rune and the Beast Claw and voila! You’re now a beast.