Krita took some adjustment for me after years of Photoshop. After I learned the workflow and keyboard shortcuts, I found that it was much better than Photoshop for painting AND completely free for life.
That’s the weird thing about Krita: It was originally made to be a photo editor but they somehow turned it into one of the best painting tools! But there’s more!
Krita is also fantastic for vector graphics! It’s missing some of the “lower layer” features of Inkscape (e.g. metadata stuff and fine control over the generated XML/text data) but those are quickly remedied by opening your Krita-generated SVG in Inkscape for a few seconds to make the (subtle) changes you want and using it’s powerful export features.
What’s interesting is that if you do that and re-open said SVG in Krita they’ll be preserved and stay as such if you continue to modify the image. The devs did a fantastic job at that sort of thing (which, as a dev myself I know can be really hard to pull off: When you save it’s all too easy to just regenerate everything from scratch and overwrite the entire file with a completely new version, losing anything that your file exporter doesn’t normally deal with).
Removed by mod
Krita took some adjustment for me after years of Photoshop. After I learned the workflow and keyboard shortcuts, I found that it was much better than Photoshop for painting AND completely free for life.
Removed by mod
That’s the weird thing about Krita: It was originally made to be a photo editor but they somehow turned it into one of the best painting tools! But there’s more!
Krita is also fantastic for vector graphics! It’s missing some of the “lower layer” features of Inkscape (e.g. metadata stuff and fine control over the generated XML/text data) but those are quickly remedied by opening your Krita-generated SVG in Inkscape for a few seconds to make the (subtle) changes you want and using it’s powerful export features.
What’s interesting is that if you do that and re-open said SVG in Krita they’ll be preserved and stay as such if you continue to modify the image. The devs did a fantastic job at that sort of thing (which, as a dev myself I know can be really hard to pull off: When you save it’s all too easy to just regenerate everything from scratch and overwrite the entire file with a completely new version, losing anything that your file exporter doesn’t normally deal with).