• @[email protected]
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      275 months ago

      Isn’t that only about the 30% fee?

      Steam provides a lot of value for that 30% fee, more than Apple does.

      • @[email protected]
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        85 months ago

        Wtf is with people deciding a monopoly is good because the company hasn’t started enshittifying it yet. It will happen. It’s what monopolies do. Healthy competition is an important part of preventing enshittification.

        • @[email protected]
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          175 months ago

          Steam has no competitors because nobody is competing with them, not because they are forcing nobody to compete with them.

          Steam isn’t abusing their dominant position to prevent competition. Other companies could make their own storefront and compete with steam. Nobody does in a way that’s actually comparable to steam.

          Steam has a monopoly, but it’s not because steam is actively keeping it that way.

            • @[email protected]
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              105 months ago

              That wasn’t always the case, and I don’t know if it’s currently the case. At least at one point, they would intentionally lose money by dropping their prices below profitability just to get mom and pop shops to shut down, and then raise prices back up to profitability. Or they’d force suppliers to cut costs only for them to the point where the supplier wasn’t making a profit, but by then they had stopped selling to competitors.

              There’s a lot more evidence for Walmart committing anti-trust than Valve.

          • @[email protected]
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            35 months ago

            Nobody can because of Steam’s monopoly. You can try to create your own store but you won’t have nearly the same selection of games. Monopolies are bad. Even when they’re companies you like. To be clear, I’m not saying Steam should be broken up, I’m not saying they should lose games to other stores. I’m saying they’re a monopoly, and that is bad because it enables Steam to stagnate or even get worse.

            It’s also pretty inarguable imo that Steam has been getting worse. Steam sales used to be events. You’d get multiple huge discounts on AAA games. Now you’re lucky to get 40% off a 6 year old game. And don’t get me started on the UI, which, while fine, hasn’t changed meaningfully in like a decade. There simply is no incentive for Steam to be better. So they’re not. We should consider ourselves lucky that they’re still as good as they are, because they won’t be forever.

          • @[email protected]
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            15 months ago

            Doubt it. Stay mad though, this shit is hilarious.

            Gonna go buy a few dozen steam games to help pad Gabe’s wallet for making such a great platform.

    • @[email protected]
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      255 months ago

      And that practice is what? Providing value to the consumer? The thing that MAYBE can be used against them is the clause for selling STEAM KEYS outside of steam. But that is it. Take a look at mindustry, the game is free everywhere else but steam. But that did not violate steam ToS since they didn’t sell the steam keys for less than what is listed on steam.

        • @[email protected]
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          65 months ago

          Have you read the filings? The complaints are that steam listings for a game have to match the lowest price for the game, that keys can’t be sold for less than the steam listing (I’m not really sure how this is a different thing from the low pricing), and that steam takes too big a cut of the proceeds. That last one is particularly hilarious, in that they are bringing this lawsuit to a court that respects USA business laws, which pointedly do not hold that ‘being too greedy’ is a problem (outside of price-gouging laws, which are not relevant here…)

          • @[email protected]
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            15 months ago

            This is an issue because of Steam’s 30% cut.

            Other retailers take a smaller cut. But because Steam mandates that the Steam storefront always gets the lowest price, publishers can’t take advantage of that lower cut to offer lower prices. They can only lower the price to something that doesn’t torpedo them with a 30% cut on Steam.

            • @[email protected]
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              45 months ago

              The fuck are you talking about? I already gave an example of mindustry being free anywhere but steam. As long as they don’t distribute the steam keys for free somewhere else, they are safe. Steam mandates that you put the lowest/price parity for the steam keys you sold outside of steam. If for example a game is being sold on steam priced at $15 with a 30% cut, the publishers are free to distribute the steam keys on their storefront for the same $15 without any cut. OR they could sell it cheaper BUT they cannot sell the steam keys. Maybe other storefront keys/drm. But the problem is, will the publisher sell it for a lower price knowing that they could sell it for the same price across the board with a higher profit margin?

              If you wanted to argue that it is steam’s fault for taking the 30% cut in the first place so we get where we are now, then I don’t know what to tell you anymore. The problem is not steam but greed. Back to my example mindustry, that is a valid strategy to sell it for free everywhere but steam and is perfectly legal. It’s just no one wanted to follow that model (instead of free, offer a cheaper price).

            • @[email protected]
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              35 months ago

              Sure, but that’s not a monopolistic practice. That’s just a MAP, which is an incredibly common agreement. Hell, its better than most MAP contracts because they only take a 30% cut of sales thru steam, even if the dev is selling steam keys thru an alternate storefront.

    • @[email protected]
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      105 months ago

      You know anyone can be sued for anything right?

      Being sued doesn’t mean a damn thing, the case judgement is what matters.