Epic had all the money in the world and tons of time (and users) to create a viable alternative. They didn’t fail because valve squeezed them out, they failed because they refuse to improve their product. In fact, it could be said that Epic wanted to become the monopoly themselves. If they spent half as much effort on their product as they do on lawsuits and exclusivity deals, they would have been a viable competitor. But they didn’t. At the end of the day, it sucks to use. Steam does not.
Opinions aside, that’s still not the legal definition of a monopoly.
Monopoly: Exclusive control by one group of the means of producing or selling a commodity or service.
Valve does not have exclusive control of the PC gaming market. The EGS funded lawsuit even says that in the docket. They are only suing on the grounds of the keys issue. I don’t disagree with you that when Newell leaves, things COULD change, but you can’t base the present on the possible future. At this time, steam is on “top” because the vast majority of users have voted with their wallet and time. Not because they are engaged in sweeping anti-competitive backdoor dealings. You know, like EGS does.
You really gotta aim your sights higher if that’s the criteria you’re using for a “monopoly”. Valve is a private company, that sells games and other “wants”, not “needs”. If people can’t afford games, without losing their house or struggling to eat, I don’t think that’s a company’s fault.
If Valve was even close to using anti-competitive methods to maintain market dominance, you’d be correct. However, a company having superior quality products and making good business decisions is not a basis or definition of a monopoly. They just make good decisions and provide quality products that people want and enjoy.
Instead of using strawman and false equivalency fallacies, try taking a look at what really constitutes anti-competitive practices.
Did you read the articles? The judge acknowledged that Google is widely recognized as the best general purpose search engine but that part of why they are used so often is because of Google paying people to make Google the default search option which many people never change.
it’s pretty much impossible to have someone join the market and truly be competitive against Valve, even if they offered a product with all the same features and more
(1) Many PC gamers simply wait for games to go on sale. Epic buying exclusive agreements isn’t as dominating of a strategy as they think it is; even if it’s expensive.
(2) Steam is the incumbent. You have to be better in order to be worth it to switch. As you mentioned, Epic is lacking in features
(3) Valve has not treated the desktop market the way Apple as treated the app store. Look at how far Epic has taken Apple to court; compared to their biggest rival, Valve
(4) Valve has put in alot of work in other layers; such as making open hardware and contributing to AMD GPU drivers on Linux. They work on the whole platform, even parts they do not directly make money off. This is called investment.
(5) What exactly would you break Steam into being? One app for reviews, another for buying, and another for launching games? Break the development studio into a different company? Even if Epic is throwing around money made from its game engine and games?
At what seams would you break Steam at? In this day and age those are just app store features. Is there anything you listed Sony, Microsoft or Apple don’t have?
I do understand having a Steam library would make it harder to switch but most of us have a few GOG games and collect Epic free games as well (though, I haven’t even looked at the free Epic games since Christmas).
People even download a launcher like Hero Launcher on the Steamdeck to run games from other stores. We have the freedom to use Steam in tagent with other stores and we do. You can buy a game off GOG and add it to Steam to launch it.
Steam is simply the better product, hands down.
Edit: To prove that I see your point but just don’t agree with it: Here is a quote from an ArsTechnica article about a judge viewing Steam as a monopoly.
Despite those changes, Judge Coughenour once again dismissed Wolfire’s argument that Valve had engaged in “illegal tying” between the Steam platform (which provides game library management, social networking, achievement tracking, Steam Workshop mods, etc.) and the Steam game store (i.e., the part that sells the games). Those two sides of Steam form a single market, the judge wrote, because “commercial viability for a platform is possible only when it generates revenue from a linked game store.” What’s more, the suit has not shown there is any sufficient market demand “for fully functional gaming platforms distinct from game stores.”
Does this judge expect me to buy a game from Epic which is missing features and then pay Valve a fee to contact the developer through Steam? Will Epic cheapen their price by 30% so I can “enable Steam features.” This would be unprecedented. I cannot go to Amazon to return/complain about a product I bought from Walmart.
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That’s not what a monopoly is.
Epic had all the money in the world and tons of time (and users) to create a viable alternative. They didn’t fail because valve squeezed them out, they failed because they refuse to improve their product. In fact, it could be said that Epic wanted to become the monopoly themselves. If they spent half as much effort on their product as they do on lawsuits and exclusivity deals, they would have been a viable competitor. But they didn’t. At the end of the day, it sucks to use. Steam does not.
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Fun fact: You can change which page your Steam client opens up to by default. I haven’t seen the store unless I wanted to in years.
Opinions aside, that’s still not the legal definition of a monopoly.
Monopoly: Exclusive control by one group of the means of producing or selling a commodity or service.
Valve does not have exclusive control of the PC gaming market. The EGS funded lawsuit even says that in the docket. They are only suing on the grounds of the keys issue. I don’t disagree with you that when Newell leaves, things COULD change, but you can’t base the present on the possible future. At this time, steam is on “top” because the vast majority of users have voted with their wallet and time. Not because they are engaged in sweeping anti-competitive backdoor dealings. You know, like EGS does.
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You’re reaching because steam makes you seethe for whatever reason.
Betting you have a rage-boner for Firefox too.
I’m guessing you feel this way about any company from the west lmao
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You really gotta aim your sights higher if that’s the criteria you’re using for a “monopoly”. Valve is a private company, that sells games and other “wants”, not “needs”. If people can’t afford games, without losing their house or struggling to eat, I don’t think that’s a company’s fault.
If Valve was even close to using anti-competitive methods to maintain market dominance, you’d be correct. However, a company having superior quality products and making good business decisions is not a basis or definition of a monopoly. They just make good decisions and provide quality products that people want and enjoy.
Instead of using strawman and false equivalency fallacies, try taking a look at what really constitutes anti-competitive practices.
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Did you read the articles? The judge acknowledged that Google is widely recognized as the best general purpose search engine but that part of why they are used so often is because of Google paying people to make Google the default search option which many people never change.
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(1) Many PC gamers simply wait for games to go on sale. Epic buying exclusive agreements isn’t as dominating of a strategy as they think it is; even if it’s expensive.
(2) Steam is the incumbent. You have to be better in order to be worth it to switch. As you mentioned, Epic is lacking in features
(3) Valve has not treated the desktop market the way Apple as treated the app store. Look at how far Epic has taken Apple to court; compared to their biggest rival, Valve
(4) Valve has put in alot of work in other layers; such as making open hardware and contributing to AMD GPU drivers on Linux. They work on the whole platform, even parts they do not directly make money off. This is called investment.
(5) What exactly would you break Steam into being? One app for reviews, another for buying, and another for launching games? Break the development studio into a different company? Even if Epic is throwing around money made from its game engine and games?
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At what seams would you break Steam at? In this day and age those are just app store features. Is there anything you listed Sony, Microsoft or Apple don’t have?
I do understand having a Steam library would make it harder to switch but most of us have a few GOG games and collect Epic free games as well (though, I haven’t even looked at the free Epic games since Christmas).
People even download a launcher like Hero Launcher on the Steamdeck to run games from other stores. We have the freedom to use Steam in tagent with other stores and we do. You can buy a game off GOG and add it to Steam to launch it.
Steam is simply the better product, hands down.
Edit: To prove that I see your point but just don’t agree with it: Here is a quote from an ArsTechnica article about a judge viewing Steam as a monopoly.
Does this judge expect me to buy a game from Epic which is missing features and then pay Valve a fee to contact the developer through Steam? Will Epic cheapen their price by 30% so I can “enable Steam features.” This would be unprecedented. I cannot go to Amazon to return/complain about a product I bought from Walmart.
If Valve was the company getting the exclusive deals and preventing Epic from selling things then I’d be more inclined to agree with OPs point.