This one’s been in early access for a while, but it’s finally hitting 1.0. If you’re unfamiliar, it’s a procedurally generated murder mystery immersive sim. A murder happens, you scan for evidence, track people by their address in the phone book, and make connections with red string yourself. When I played the demo a while back, someone came home while I was snooping in their apartment, so I escaped in a vent and ended up in the apartment on the floor below them. I waited for that resident to finish preparing their dinner and sit in front of the TV so I could leave through their front door and get out of there. This game is awesome.

  • @pm_me_anime_thighs
    link
    English
    330 days ago

    Disclosure: i havent played in a few months so some of these might be out of date.

    My biggest complaint was it almost always just devolved into sneaking into buildings to get employee data of the suspect which leads you to a fingerprint. There was no deduction through questioning the suspect, figuring out a motive and then tying it all together. Just find the name of the suspect, then find the fingerprints (by sneaking into buildings) of every single individual they had contact with until you find a match. I felt more like a vigilante thief than a detective. I guess LA Noire (i know, one is rockstar’s baby and the other’s an indie title, but still) remains the best detective game for now.