• @[email protected]
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    113 months ago

    Note that he’s calling for the base price to increase, while also getting rid of predatory monetization tactics:

    “I don’t love the artificiality of pricing structures post retail,” Douse wrote. “Use the inflated base price to upsell a subscription, and use vague content promises to inflate ultimate editions to make the base price look better. It all seems a bit dangerous & disconnected from the community.”

    I’d be fine with this combination. The problem comes when publishers want to increase the base price while also keeping loot boxes and the rest.

    I’d also be fine with smaller games with worse graphics made by people who are paid more to work less.