• @[email protected]
    link
    fedilink
    English
    5920 hours ago

    Well, it’s not like RDR2 had a short story, so I’m ok with that.

    I suspect they want enough of a solo game to not piss off us old guys, then will quickly pivot to GTA6 online for the cash cow.

    If the world and AI are good, I’ll have endless hours causing chaos and jumping motorcycles.

    • @[email protected]
      link
      fedilink
      English
      1119 hours ago

      Yeah kinda my take.

      I would’ve been fine with RDR2 being a bit shorter, frankly, I was kinda dragging along by the end.

      • @[email protected]
        link
        fedilink
        English
        315 hours ago

        They needed to set up red dead redemption and the whole thing of John wanting to walk away from being a bandit

        • @[email protected]
          link
          fedilink
          English
          1
          edit-2
          21 minutes ago

          Yeah, sure. I’m not saying the epilogue was too long, just the game overall.

          Consider it: did they really need every scene in the game? Are you honestly gonna tell me that every. single. mission. was plot critical or would’ve made the game lesser in any significant way?

          There was a lot they could’ve trimmed down or removed.

          Which, to clarify, it’s not like I think the length is a great crime or significantly detracts from the game. I just feel like it would’ve been better if it was a bit shorter. I’m not trying to compare it to something like Assassin’s Creed Odyssey where it’s a 100+ hour game and 70hrs of it is narratively irrelevant.