The Picard Maneuver to [email protected]English • 3 days agoThe water has waves!lemmy.worldmessage-square117fedilinkarrow-up1946
arrow-up1946imageThe water has waves!lemmy.worldThe Picard Maneuver to [email protected]English • 3 days agomessage-square117fedilink
minus-square@[email protected]linkfedilinkEnglish52•3 days agoOnly issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
minus-square@[email protected]linkfedilinkEnglish63•edit-23 days agoFrom a speedrunners’ perspective, that’s a blessing, not an issue!
minus-square@[email protected]linkfedilinkEnglish21•3 days agoIf you played multiplayer, that made it even more fun. Being in first place meant you’d trigger certain waves, but then that could fuck up or really help someone behind you.
minus-square@[email protected]linkfedilinkEnglish21•edit-23 days agoThat’s true. They triggered different waves depending on your location. But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
minus-square@[email protected]linkfedilinkEnglish13•3 days agoRandom seeds are pretty easy to do these days.
minus-square@[email protected]linkfedilinkEnglish5•3 days agoYes they are. Not what I was talking about though
Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
From a speedrunners’ perspective, that’s a blessing, not an issue!
If you played multiplayer, that made it even more fun. Being in first place meant you’d trigger certain waves, but then that could fuck up or really help someone behind you.
That’s true. They triggered different waves depending on your location.
But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
Random seeds are pretty easy to do these days.
Harder to quality control for though
Yes they are. Not what I was talking about though