It’s hard to believe, but Skyrim just turned 13. Yeah, 13 years of dragons, shouts, and those unforgettable moments where you stop to admire a sunset in
I never got the big deal with Skyrim. I’m not saying it’s bad, but I don’t get why people went all crazy for it. Bethesda over streamlined the Elder Scrolls series with Skyrim for the mainstream audience. By removing and/or simplifying game systems.
EDIT You can be the leader of all the guilds with a single character. Just why?
By removing and simplifying systems they made the game more easier for random people who’ve never played a game or haven’t played since the NES. My english teacher that year was hijacking her son’s playstation just to play skyrim.
The vanilla Skyrim is good not great, but solid. It’s the mods that make this game truly exceptional. With mods, you can shape Skyrim into whatever you want, and that’s why, I think, so many people love it.
Most Bethesda RPGs are going for bredth instead of depth. They give you a giant world to explore and usually throw you into that world with complete freedom relatively quickly.
I generally agree that Skyrim (and Oblivion to be honest) aren’t particularly strong games when you look at pretty much any individual system, and the games don’t interest me much, but I totally get the appeal.
Agreed. Modding doesn’t “fix” Skyrim either. It adds surface-level content and tweaks but the fundamental bones of the game are still there and they are heavily flawed. One of the few exceptions I can think of are things like Skywind but that’s only because it removes Skyrim’s story entirely, overhauls many of its mechanics, and uses the world/lore/story of one of Bethesda’s better games.
And in the case of Starfield - it’s entirely beyond salvaging with mods. Mods will not be able to fix the biggest problems with that game because they are literally the very way the game was made. To fix them would require basically remaking the entire game from scratch.
I never got the big deal with Skyrim. I’m not saying it’s bad, but I don’t get why people went all crazy for it. Bethesda over streamlined the Elder Scrolls series with Skyrim for the mainstream audience. By removing and/or simplifying game systems.
EDIT You can be the leader of all the guilds with a single character. Just why?
By removing and simplifying systems they made the game more easier for random people who’ve never played a game or haven’t played since the NES. My english teacher that year was hijacking her son’s playstation just to play skyrim.
Even Oblivion felt too streamlined. Morrowind was too good.
The vanilla Skyrim is good not great, but solid. It’s the mods that make this game truly exceptional. With mods, you can shape Skyrim into whatever you want, and that’s why, I think, so many people love it.
Most Bethesda RPGs are going for bredth instead of depth. They give you a giant world to explore and usually throw you into that world with complete freedom relatively quickly.
I generally agree that Skyrim (and Oblivion to be honest) aren’t particularly strong games when you look at pretty much any individual system, and the games don’t interest me much, but I totally get the appeal.
I’m guessing you never played it on PC.
But I did. Also the classic “The modders will save the game.”. Man, I’m getting tired of that.
I always thought that was a joke about modders adding in big bouncy titties and the game not having much else going for it…
also schlongs of skyrim mod sounds super important for living those exhibitionist fantasies
Agreed. Modding doesn’t “fix” Skyrim either. It adds surface-level content and tweaks but the fundamental bones of the game are still there and they are heavily flawed. One of the few exceptions I can think of are things like Skywind but that’s only because it removes Skyrim’s story entirely, overhauls many of its mechanics, and uses the world/lore/story of one of Bethesda’s better games.
And in the case of Starfield - it’s entirely beyond salvaging with mods. Mods will not be able to fix the biggest problems with that game because they are literally the very way the game was made. To fix them would require basically remaking the entire game from scratch.
I liked and hated Skyrim. Most of the dungeons seems to be copy pasted, and the world feels empty… but the game is good.