• @[email protected]
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    1 day ago

    Fuck Sony. It’ll be garbage and they’ll do something moronic with it like most of their decision making the last 15 years.

    Vita owners will complain about memory cards, but they overblow that issue. It was a bit of an issue. THE issue was Sony forgot they had a handheld. They quit really giving a shit about it after only a year or two. They barely pushed it or pushed for games on it.

    The memory card complaints are just lemmings. The issue was bigger than that.

    • @[email protected]
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      21 day ago

      Hopefully we don’t have a PSVR2 situation.

      Sony does have the best controller haptic system and that in a handheld could be great. I think that if the push into handhelds by Sony/Xbox to try and compete with Nintendo and the steam deck causes some smaller scale and fun games to be released, that would be a positive for the industry.

      • @[email protected]
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        21 day ago

        I think if they wanna push the haptics in a handheld format they need to figure something out about the terrible battery life first

        • @[email protected]
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          11 day ago

          Oh yeah that was at the forefront of my mind when writing that. A handheld would have the option of a much larger battery than in the dualsense, but there’s the question of how powerful this thing is expected to be and how much juice is required for that.

          I hope the haptics don’t go away, it’s the best new feature of the ps5 IMO.

          • @[email protected]
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            17 hours ago

            I would expect half of the haptics to go away, tbh. They’re much weirder for a handheld because it can affect the screen, which is part of the controller doing haptic things. Add on the extra battery drain and I’ll bet we get the adaptive triggers and maybe some mediocre version of vibration.

            • @[email protected]
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              110 hours ago

              True. I suppose depending on how they designed it, they could keep them though. The PS portal for example has a screen and haptics/adaptive triggers.

              That’s a thin client obviously I understand.