Its creator argued that the game is no different from numerous games that allow users to kill Arabs

    • @[email protected]
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      622 hours ago

      Yeah, that’s not the best example. I think the ac-130 mission is a much better example because I don’t remember it getting a lot of controversy despite it being pretty non-chalant about you decimating the ground forces like it was just another day in the office (or rather in the air). It’s the ultimate “dehumanize the enemy” mission because you could replace the targets with pretty much anyone and the mission would play exactly the same.

      • @[email protected]
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        223 hours ago

        I would even argue the controversy about it is the point. It’s art. It’s meant to make you think about things you might not ever consider, and in the case of No Russian, it’s the horror of committing a terrorist attack. Imo, it’s an intentional but valuable (both financially and ethically) lesson in what art can do