• @[email protected]
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    91 day ago

    Depends on your system. I’ve not actually played a TTRPG where that’s how crits worked. I believe that’s how it works in PF2E, though, which I really wanna try. Just can’t manage to convince the nerds I play with.

    • @[email protected]
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      210 hours ago

      PF2E’s pretty fun. The Remaster makes things a pain to look things up, but that’s more on WotC and should be largely fixed in a year when Archives of Nethys finally gets caught up

    • @[email protected]
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      31 day ago

      Pathfinder. For people that play D&D and think “I wish this had more complicated rules…”

      But yes, that’s how crits work in Pathfinder - if you beat the target number by 10, that’s a crit success. Conversely, if you miss the target number by 10, that’s a crit fail.

      • @[email protected]
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        17 hours ago

        For people that play D&D and think “I wish this had more complicated rules…”

        2e generally has rules that are on par with 5e, or even simpler in many cases, just written in a way that makes them sound like a software development reference text. The number of times I’ve been “Ohhhh, they mean X! Why didn’t they just say so?!?!?”

      • macniel
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        424 hours ago

        I wouldn’t say more complicated, more like “more complex rules”

        • @[email protected]
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          323 hours ago

          I could try and get into a semantic argument about the difference between “more complicated” and “more complex”, but I won’t 😉

          Full disclosure: I play Pathfinder. I haven’t touched D&D in years…

    • @[email protected]
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      11 day ago

      Works similar in kids on brooms/bikes, except it’s beating it by 5, though you usually aren’t rolling a d20