• @[email protected]
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      171 month ago

      Well, everyone has their priorities. The problem is that even the people, who do value realistic graphics the most, are not captured by new AAA games.

    • @[email protected]
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      41 month ago

      Story goes somewhere below Replay value, and controls go to number one. Gameplay and controls are pretty much interchangable unless you want a cinema simulator.

      Add sound design as number two above music as number three and then the list is done.

        • @[email protected]
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          1 month ago

          All the time i spent playing Dota, Starcraft, battlefield and smash melee says nope. But to even have replayability as a category is pretty pointless.

          All other factors lead to replayability if you go by the order I suggested. Having a set story limits replayability, so that tracks for you.

          • @[email protected]
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            31 month ago

            All the time i spent playing Dota, Starcraft, battlefield and smash melee says nope.

            Sure, if your metric is hours of gameplay per dollar spent. But that’s no way to rate a video game if you ask me.

            For instance I would rate The Talos Principle or Disco Elysium as much better games than, say, World of Warcraft, despite the fact that I played wow much more than the former two. But the story of those two games are just far more interesting and the games have left a much more impactful, lasting impression on me even though I don’t play them any more.